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![Controller Controller](/uploads/1/1/7/8/117815499/975469141.png)
Works with standart buttons of various controllers; Win 7, 8, 10. Input Mapper is designed to bridge the gap between the devices you use and the games you play. Started in 2014 as DS4Tool and then DS4Windows, Input Mapper immediately gained a strong following after allowing users to use their Dualshock 4 controllers in games that don't allow for the direct input protocol used by the device. Midnight for mac. Keybinder allows you to map keyboard, mouse or game controller input to keyboard commands. The program was originally written for myself as I found not all games were supporting controllers. Having tried some other free programs and not liking them, I decided to write my own, thus Keybinder was born. Key features are.
JoyToKey supports XBox One and XBox 360 controller, including the silver guide button.
Here is the button list mapping for XBox controller:
![Enjoyable Enjoyable](/uploads/1/1/7/8/117815499/902659492.png)
- Stick 1 = left analog stick
- Stick 2 = right analog stick
- POV = dpad
- Button 1 = A
- Button 2 = B
- Button 3 = X
- Button 4 = Y
- Button 5 = LB
- Button 6 = RB
- Button 7 = back
- Button 8 = start
- Button 9 = left analog stick center pushed in
- Button 10 = right analog stick center pushed in
- Button 11 = left trigger
- Button 12 = right trigger
- Button 13 = X silver guide button
XBox silver guide button
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In case XBox button (silver guide button) is not recognized as Button 13 in JoyToKey, the button may be configured as a shortcut to open a Game bar. Where does voice recorder save files windows 10 64-bit.
If you do not use Game bar and instead you’d like to use XBox button in JoyToKey as the 13th button, please try the following steps:
- Press Win+G or Xbox button to open Game bar (choose “Yes, this is a game.”)
- Open the settings (cog icon) on Game bar and uncheck “Open Game bar using [Xbox logo] on a controller”
- Uncheck “Remember this as a game” and Game bar should close
Analog input for left/right triggers
Left/right triggers can be used as analog input, so if you want to distinguish the input level (e.g. medium trigger input v.s. full trigger input), you can configure them as Axis 5. In order to configure Axis 5, go to “Options” tab and select “Show all axes (8 way + POVx4)” view. Then,
- Axis 5 < corresponds to the right trigger
- Axis 5 > corresponds to the left trigger
Further assignments
To maximize button assignments, the following techniques may be worth to explorer.
Controller Mapper For Windows
- Configure 8-way for POV